Development stopped


So... the project is dead.

I've decided to go to new projects to keep learning the Godot engine, those little fixes i did by myselfe were good to practice but i feel like i still need more knowledge in the engine to be able to up my standards.

This project will remain as-is (maybe one day i'll be back to finish that list of little things i wanted to improove, who knows?).

As Godot 4.3 ahead windows 11 arm builds are working, maybe i try to bring a build for that system, but i won't make any promisses.

Get Tiny Wars - Waves of Goblins

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